

Ratchet & Clank: All 4 One (2011) Yes, that is Dr. The ending paved the way for a sequel, Clone Home, but it was eventually canceled due to the lukewarm reviews of Going Mobile. The two must then have to shoot their way out. It puts the titular duo in an adventure where the two are trapped inside the McGuFFin. Going Mobile was the series' first attempt at going, well, mobile. Ratchet & Clank: Going Mobile (2005) There's a good reason why no one really remembers Going Mobile when talking about Ratchet & Clank games. Unfortunately, the overall execution of these concepts was largely forgettable. It even featured the likes of space combat, weapon upgrading, and a new game+ mode. It was developed by High Impact Games for the PlayStation Portable and the PlayStation 2 with similar gameplay to the mainline titles. Size Matters was the first spin-off game in the Ratchet & Clank series.

Ratchet & Clank: Size Matters (2007) Being a PSP title probably didn't do Size Matters any favor. In terms of significance, Before the Nexus was released to help promote the then-upcoming Into the Nexus as a prequel to the game. Had it not had the name Ratchet & Clank attached to it, most probably wouldn't have bothered downloading the game. It was released back in 2013 for Android and iOS as an endless runner in a sea of similar titles. Ratchet & Clank: Before the Nexus (2013) Before the Nexus felt like a forced release to capitalize on the market and the upcoming Into the Nexus sequel.īefore the Nexus was a product of its time. Ratchet & Clank Future: A Crack in Time (2009).Ratchet & Clank: Up Your Arsenal (2004).Ratchet & Clank Future: Tools of Destruction (2007).Ratchet & Clank Future: Quest for Booty (2008).Ratchet & Clank: Full Frontal Assault (2012).Ratchet & Clank: Before the Nexus (2013).
